Telegram launches Telegraph, an anonymous blogging platform


Telegram now has a blogging platform to go along with its popular messaging app. It’s called Telegraph and, according to VentureBeat, offers fast publishing and anonymous posting — without requiring you to register an account or sign in through social media.

TELEGRAPH IS FAST AND ANONYMOUS

The app’s user interface looks very similar to Medium and allows for easy embeds. You can also embed images from your computer by clicking on the camera button. In comparison to Medium, the loading time for embeds is relatively fast. Publication is instantaneous upon hitting “publish.” Posts are shareable on social media platforms but are designed to work best on Telegram’s new Instant View layout, which works similarly to Facebook’s Instant Articles feature.
The simplicity and speed of Telegraph are not without its downsides. As TechCrunch points out, the lack of user history means that if you accidentally delete the link to your published post, it would be very difficult to track down unless you have cookies enabled on your browser. The anonymous nature also opens up opportunities for abuse, potentially paving the way for internet trolls and spreaders of fake news — a problem that has put tech giants like Facebook and Google under scrutiny.

Telegram’s user base has grown significantly since its inception, though it continues to lag behind WhatsApp and Facebook Messenger. In February this year, founder Pavel Durov announced that the company hit 100 million active users.

The introduction of Telegraph continues Telegram’s expansion beyond just messaging. The company recently added games, and in a blog post, it teased “Something big is brewing in our secret dungeons. Stay tuned.”


This Majora’s Mask fan film is better than most Hollywood video game adaptations



As far as adaptations go, The Legend of Zelda peaked with a questionable cartoon. We’re still holding out hope for a live-action show on Netflix at some point. But absolutely nothing has made us fall harder in love with a reimagining of the iconic video game series than this animated fan film based on The Legend of Zelda: Majora’s Mask.

The short was created by Ember Lab, a company focused on animation, VFX, and games for commercial projects. The company that draws inspiration from the likes of Pixar and Hayao Miyazaki, and it shows. “Majora’s Mask — Terrible Fate” is animated with all the care and detail you’d expect from a beloved kid’s movie like Toy Story or Finding Nemo, and one wonders if this is an unsolicited audition for a professional project. It’s not unheard of; Dan Trachtenberg would eventually go on to direct 10 Cloverfield Lane, but it was the short Portal: No Escape that initially shot him to fame.




Ember Lab’s YouTube channel calls the clip a labor of love, one that imagines how the Zelda universe might be imagined in film. I think the succinct answer is “very well.”

Someone spent over four years and $1,000 building the perfect keyboard click-testing machine




So you like clicky keyboards. If that’s the case, you probably have a favorite model (or switch type) — maybe, for example, the one my colleague Paul Miller recently dubbed “the clickiest keyboard of all time.” But Deskthority forum member and mechanical keyboard expert HaaTa reminds us that these pronouncements are a fool’s errand, for there is no way a mere human could really, objectively judge the nature of a click.

For that, you would need something like the Force Curve Gauge, a fairly remarkable side project that HaaTa lays out in detail. As the name suggests, it’s a jury-rigged device that measures force curve — the relationship between the distance of a keypress and the force it transfers, or to we users, how much tactile feedback we get while hitting keys. So instead of describing whether a keyboard feels good or bad, you can point to something like this:



The catch is that coming up with any kind of consistent, meaningful data requires serious precision and solid equipment. Just one of the pieces, the force gauge stand, apparently cost about $1,000, and setting the entire machine up took a substantial amount of tinkering — the picture above is from an early prototype. You’re probably not going to buy your next keyboard based on a force graph, but if your co-workers complain about the clicking, maybe you can point to one to explain just why you love it.

Dutch scientists use color-changing graphene bubbles to create ‘mechanical pixels





Researchers from Delft University of Technology in the Netherlands have discovered what could one day be a new type of display technology: bubbles of graphene that change color as they expand and contract. Scientists say that these ‘mechanical pixels’ could eventually make screens that are more flexible, durable, and energy efficient than current LED technology. They caution, though, that the work is very much in its infancy; whether these graphene bubbles can make displays of equivalent quality, or be scaled up for mass production, remains to be seen.

The discovery was made by researchers working with panels of silicon oxide covered with graphene — sheets of pure carbon just a single atom thick. (Graphene is that wonder material you probably heard of years ago, but scientists are still working on commercial applications for it.) The silicon is pockmarked with holes about ten times the width of a human hair, leaving the graphene stretched across these tiny cavities like a drum. When working with these samples, scientists noticed that the bubbles of graphene changed color depending on the pressure inside the cavities. When the pressure shifts, the bubbles became concave or convex, changing how light refracted through them and creating different colors.

“Graphene in principle is transparent; it’s so thin that light doesn’t get reflected,” researcher Santiago Cartamil-Bueno told The Verge. “But we were using a double layer of graphene, and that reflects more.” As the bubbles of graphene inflate or deflate, light has to travel different amounts before it hits the back of the silicon cavity. This changes which part of the light spectrum is absorbed, and which part is reflected back, altering the colors of the bubbles. “Depending on the depth of the cavity you have different interference, and from this you get different colors of light,” says Cartamil-Bueno.

This is the same principle used in Qualcomm’s Mirasol technology, which uses reflective membranes controlled using electrostatic. As with E Ink screens, these sorts of display are very energy-efficient, as once an image has been ‘set’ it takes no additional power to maintain it. But, the way they’re made makes backlighting impossible. You can’t read these screens in a dark room, and they look their best in bright sunlight.

The challenges facing the graphene technology are manifold. For a start, the color changes have only been observed under a microscope so far, because it is difficult and expensive to manufacture these graphene samples at a greater size. The resulting ‘pixels’ are so small, that hundreds of thousands would be needed to create even a tiny image, and the bubbles can’t be made bigger for fear they would burst. Secondly, the Delft researchers have yet to work out how to create pure colors from the graphene bubbles. “I have seen the whole rainbow of colors, it’s quite a natural effect,” says Cartamil-Bueno. “But you cannot get clean colors like pure red or pure blue.”

The next step for researchers is figuring out how to accurately control the pressure changes in individual cavities. Although work on this topic has yet to be published, Cartamil-Bueno says his team has worked out, in principle, how to control this electrostatically — the same method used by Mirasol screens. Like Mirasol, the resulting displays would only work in sunlight (there’s no way to backlight them), but using graphene would make them extremely lightweight and flexible. Cartamil-Bueno says Delft is currently working on prototypes, and hopes to have a screen ready to show off at the Mobile World Congress tech conference in March 2017.

Ditto is now on Pokémon Go, but you’ll have to catch a ton of Pidgeys to find it




In a last-ditch effort to get you to open up Pokémon Go for the first time since July, Niantic is adding a new species to the lineup: Ditto.

As you may recall, Ditto is the pokémon that has the ability to mimic other creatures it sees. And that’s exactly what Ditto does in the game: hide under the guise of other pokémon. In order to catch Ditto, you may have to catch a bunch of other scrub pokémon to find the real deal — even the Pidgeys and Rattatas. How else was Niantic gonna make sure you kept walking around and playing?

Once you have Ditto, you can take it to battle at the gym, where it can transform itself to copy the first pokémon it sees and retain all the moves for the remainder of the fight. If it sees another Ditto, however, things stay the same and you’ll just have to aggressively tap your way to defeating the opponent.

If your family is anything like mine, they’ll be pretty convinced Pokémon Go is still very much a thing and won’t question much if you decide you’ve had enough Thanksgiving and need to go for a Ditto hunt. At least that’ll be my excuse to step out of the room.

Google discounts Chromecast, Pixel, and Google Home for Black Friday 2016



Google is well on its way from being a company synonymous with search and the web to a brand name well known for its hardware products. We’re now familiar with the Chromecast name; the streaming stick has been Google’s Trojan horse into the living room, selling millions of units and establishing the search giant’s software as a viable media nexus. Now, there’s the Google Home smart speaker to compete with Amazon’s Echo, as well the company’s new flagship Pixel and Pixel XL smartphones.

All of these products are on sale for Black Friday this week, and you can pick them up on discount from a number of different retailers. Verizon is only the authorized Pixel and Pixel XL seller in the US, besides the Play Store. So phone deals are contingent on joining Verizon’s network, or already being a part of it. For Home and Chromecast, you’ll be able to shop around at a few different places.
Here’s where to start when it comes to picking up Google gadgets starting tomorrow. And be sure to check out are other deal roundups at The Verge’s Black Friday hub.

Google’s AI can now lip read better than humans after watching thousands of hours of TV




Researchers from Google’s AI division DeepMind and the University of Oxford have used artificial intelligence to create the most accurate lip-reading software ever. Using thousands of hours of TV footage from the BBC, scientists trained a neural network to annotate video footage with 46.8 percent accuracy. That might not seem that impressive at first — especially compared to AI accuracy rates when transcribing audio — but tested on the same footage, a professional human lip-reader was only able to get the right word 12.4 percent of the time.

The research follows similar work published by a separate group at the University of Oxford earlier this month. Using related techniques, these scientist were able to create a lip-reading program called LipNet that achieved 93.4 percent accuracy in tests, compared to 52.3 percent human accuracy. However, LipNet was only tested on specially-recorded footage that used volunteers speaking formulaic sentences. By comparison, DeepMind’s software — known as “Watch, Listen, Attend, and Spell” — was tested on far more challenging footage; transcribing natural, unscripted conversations from BBC politics shows.